Wednesday, 14 December 2016

Houston We Have Another Problem

While trying to complete my animation in Maya 2016, I have never had so many issues with files and programs crashing and models messing up.

Issue #1:

Installing Maya at home.

As a student you can get Maya really easily as an installer, Just get to correct tab, select the correct OS, the version you desire and the language. At this point you can install properly using an installer. But every time I attempted to install using the installer it would always fail installing three different sections. I had even attempted getting the installer again after getting rid of the first version and trying on a different PC all together. But to no victory.



Issue #2:

Corrupted Scenes.

After creating three or four different .avi scenes ready for hand-in. I thought I would have a break and come back to it. Once I returned Maya could not recognise the file type and loaded nothing on to the scene.









Issue #3:

Corrupted Models.

Models saved as a .FBX (exported maya model) was not the correct file type and were wiped.
Models could not be exported as a .FBX later into the course.
Models saved as .MB (maya binaries) were not supported and were wiped. Meaning I had to re-texture my X-Wing model.
While trying to import my Imperial Star Destroyer and my TIE Fighter it would just change the scale of my Star Destroyed without a visible TIE-Fighter model.



Issue #4:

Corrupt .avi

We had to create our animation using .avi file format. So once I had completed one of my scenes and already previously viewed the file I had carried on creating more scenes. Later on my .avi file had been corrupted and wiped so the scene was completely lost.


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