Thursday, 3 November 2016

TIE-Fighter Progress part 2

Viewer Right-Side Wing:

     Trying to create the wings basic shape was easy, creating a flat cube that is elongated and cut horizontally in the center to create the hexagon. Ctrl + E to extrude the outer face to a smaller shape and extrude once again to push the smaller shape inside the wing. Repeat this process for the inner wing too (not yet completed in example below.)
     The detail in the center of the wing used the same process to create the hexagon but the outer face is resized (without extruding) to a smaller shape. Ctrl + D to duplicate the hexagon and resize then place into it proper location.
     Finally the 6 parts sticking out of the center. These were cubes elongated with one edge target welded to another edge to create a triangular prism, and then on a triangular face I target welded the 3 vertices to one to create a point. Then duplicated 5 times and pulled each vertices to the right point to translate the image correctly.




Cockpit:

A simple sphere that has been rotated 90 degrees along the y-axis.
Boolean difference the face off to create a cockpit window and then pull he face out.
The top cut off section was booleaned off and then a face was extruded to connect both areas visually. The top vents were created using cubes that were adjusted correctly and booleaned out.
The bottom guns where attached using an circle that had been transformed into an oval.

Viewer Left-Side Wing:

     The wing was duplicated and rotated separately. This has not worked well. The solution is to create a group and then rotate.

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